Welcome to The Chosen's journals. Each character is invited to keep a journal and write down the thoughts of their characters as they wander through Nyternia. In addition, the DM has a journal which highlights each session. The players are:

Blink - monk Errol - bard
Kestrel - fighter Malif - wizard
Vaugner - rogue Vernon - cleric/sorcerer


Choose a journal:   Select a session:


Malif's Journal, session #13
Go to Session #: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 39 | 40 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 56 | 58 | 59 |
May the Twelfth

A new idea has occurred to me. We need to set our sights higher. We need to be thinking of conquering, not merely questing. There is a choice spot of land at the southwestern corner of the Great Elven Forest to the North. From my cursory study, there is a small city there run and inhabited by humans. They have little trade with the Elves, at least in comparison with their isolated Elven-ruled neighbor at the northwestern corner of the Forest. These humans need guidance, a bit more ambition, a little more organization. In short, they need new rulers! Whatever ones they now have are clearly lacking in ability.

Of course, we will be quite happy to oblige the inhabitants of this small country!

I'm thinking that I need to work a bit on personal power as well. As we travel, it is clear that power in the world is shared in a triumvirate: the Belar, the human lords, and the guilds. Guilds control buying, selling, trading, and transport, thieving and assassination, even healing and the arcane Arts. I need to become the head of a guild, and the easiest way I can see to that end is to start one myself. There are far too many wizards in the world who lack organization. They are not optimizing, and that is where I will help.

Rillan appears to be a good candidate. No interest in adventure; he just wants to stay at home and practice his Art. Fine. Let's see what we can make of him.

He complains about a lack of money. Others, such as Jacob's Lisa appear to lack means as well. Why else hire on as a glorified guard to a caravan? She could be a good candidate as well. Talents such as Rillan and Lisa should not slave away for others... they should work, cooperatively of course, with their equals. And if along the way, they find they owe some loyalty and respect to me, well, that is only fitting and right for one who strives to raise their place in the world!

Eventually I need a name for this Guild. That might take a bit of thought. But I already have an idea for an integral item for my new Guild: each member will receive a spellbook, a new spellbook only for use within the Guild. The books will be identical and will prove membership in the Guild. Spells acquired through Guild membership will be entered in the book, as will other enchantments. I picture something akin to the book that Mortenser gave us, something that would allow communication among the Guild a great distances. Perhaps a page in the book could be enchanted to receive messages sent to all members or send to an individual, perhaps by addressing the message "To The Guild" or "To Rillian", for example. And, of course, the Guildmaster's book would receive all messages, though that might not be obvious to the members. I must maintain order, after all.

Even more formidable would be the ability to scribe a spell in the master book and have that spell appear in all the others! Perhaps Guild members do not write spells in their books, perhaps they are only scribed in the Guildmaster's book. I like it! And perhaps the spell does not appear until the member's name is added to the facing page. That way, members may be selectively rewarded for service to the Guild, and others may receive proper enticement for good service, for certainly, a name may be removed from the facing page, thus depriving the member of the spell!

I think I need to ask Mother to start researching the type of magic used to create the book Mortenser gave us. Who knows, maybe the old Belar himself could be of help in learning how to craft such a tome? We shall see.

Now, the road North awaits and if luck is with us, perhaps a bit of coin to weigh down our purses!