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Welcome to The Chosen's journals. Each character is invited to keep a
journal and write down the thoughts of their characters as they wander
through Nyternia. In addition, the DM has a journal which highlights
each session. The players are:
Malif's Journal, session #51 Go to Session #: 0 | 1 | 2 | 3 | 4 | 5 | 6 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 39 | 40 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 56 | 58 | 59 | More thoughts on spells to be crafted... Magic Missle deserves a bit of attention, I think. I find that by the end of a fight, I'm nearly in need of a Magic Missle, and it seems as though once more, there is room for improvement here.
The power structure of the trigger words used at each progression seems unnecessarily constrained. Of course, the original crafter... or crafters as the case may be... clearly limited themselves to First Circle power levels. But why? Why not imbue the spell with Second Circle power, find a suitable six, seven, eight, nine or ten-syllable trigger, and increase the number of missles accordingly? It appears to be child's play, but a couple weeks in my study should enlighten me to anything I've overlooked. Of course, that would mean we'd have to stop travelling and Dreaming for two weeks. Not very likely... Ha! | ||||||
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