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Instead of awarding XP based on monsters killed and treasure acquired,
each session will be worth a pre-defined maximum value. Based on how
well the party does on its adventures, a percentage (0-100%) of that
value will be awarded to the party. Bonus xp may be awarded for
ingenious play or exceptional roleplaying. In addition, each player will have a weblog available for them to write from the perspective of his character. Writing is optional, but players will get XP for each journal entry (5 or 10% of the amount needed to gain a level up to 500 or 1000 XP, depending on how in depth each entry is. For example, 2000 XP is needed to go from level 2 to level 3. If the character is level 2, he will get 100 or 200 XP per journal entry.) Players are not expected to slave hours on journal entries; however, journal entries are encouraged to give insights into the characters -- his reaction to the events which unfolded, his ambitions, his fears, etc. What is written in each journal will definitely impact the way the world unfolds. Here is the xp accrued to date:
Totals: 98562 (XP: 60362 Journals: 38200) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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