Welcome to The Chosen's journals. Each character is invited to keep a journal and write down the thoughts of their characters as they wander through Nyternia. In addition, the DM has a journal which highlights each session. The players are:

Blink - monk Errol - bard
Kestrel - fighter Malif - wizard
Vaugner - rogue Vernon - cleric/sorcerer


Choose a journal:   Select a session:


Kestrel's Journal, session #36
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I've noticed that, as a party, we really hate to be low on resources. This has led to some problems in the past, as when we decided to camp in the middle of the day rather than fight the minotaurs without a full complement of attack spells, and lost the window of opportunity we needed.

It could be happening now. Our gestalt selves seemed to want to avoid resting, for fear that something dreadful would happen, so of course we decide that the right thing to do is to rest.

We do get jumped, but the first fight is very easy. After that it gets problematic. We get hit by specters, who are extremely dangerous, plus some undead spellcasters. One of which seemed to get away, though it's hard to tell.

Anyway, we're almost done with this resting period. A couple of things can happen, now: we might get attacked again, which could be very bad; or we might wake up and get to relearn spells and so on. But even that may not work out well if the enemies, who now know where we are, have managed to plan enough to set up ambushes.

I also worry a little about endurance issues. We have these potions that are protecting us from the insane cold here, but they'll run out eventually. And we're way in the middle of a maze, and running low on find the path scrolls, so we could be here for a good while.

Still, if we can get this amazing artifact we've found to us in our time, pretty much anything will have been worth it. I just hope that we made the right decision to stay put and rest rather than forge ahead, to rely on strength over speed. We'll find out, I guess.